TIER 1
Premier
SCORE is your average week this season, out of 23 — a week you sit out counts zero. WKS is the weeks you had a counted game; GP, W and L cover every qualifying game you played, because only your best game each week scores; CL counts the close losses among your counted games and only serves to separate players level on score. How the scoring works →
| # | PLAYER | WKS | GP | W | L | CL | KILLS | DEATHS | K/D | SCORE |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | [Obj 1st Admin] RocknRolla IFL 009083 | 1 | 3 | 1 | 2 | 0 | 8 | 28 | 0.29 | 10.51 |
| 2 | [Obj 1st] Mooooose11 IFL 000001 | 1 | 4 | 3 | 1 | 1 | 108 | 34 | 3.18 | 10.24 |
| 3 | FinallyDead IFL 008292 | 1 | 7 | 5 | 2 | 0 | 25 | 19 | 1.32 | 10.13 |
| 4 | bunzlol IFL 003162 | 1 | 3 | 3 | 0 | 0 | 66 | 27 | 2.44 | 8.86 |
| 5 | bane2009 IFL 004268 | 1 | 7 | 5 | 2 | 0 | 16 | 21 | 0.76 | 8.79 |
| 6 | [Obj 1st] Billbo Baggins IFL 008061 | 1 | 6 | 2 | 4 | 1 | 38 | 22 | 1.73 | 8.46 |
| 7 | [Obj 1st] JudgE IFL 004518 | 1 | 3 | 2 | 1 | 0 | 37 | 18 | 2.06 | 8.35 |
| 8 | Quade50 IFL 003813 | 1 | 2 | 1 | 1 | 0 | 35 | 13 | 2.69 | 8.29 |
| 9 | [Obj 1st MOD] Kurt AngleBead IFL 008238 | 1 | 2 | 2 | 0 | 0 | 12 | 10 | 1.2 | 8.21 |
| 10 | [Obj 1st MOD] Spiced_Turnip IFL 009148 | 1 | 3 | 3 | 0 | 0 | 18 | 33 | 0.55 | 7.91 |
| 11 | [Obj 1st] Bardic IFL 014676 | 1 | 1 | 0 | 1 | 1 | 17 | 26 | 0.65 | 7.84 |
| 12 | rydoccini IFL 001726 | 1 | 2 | 1 | 1 | 1 | 29 | 29 | 1 | 7.65 |
| 13 | [Obj 1st] Sabrewulf7 IFL 002978 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 14 | Dirty Brit IFL 002525 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 15 | Fenris Olf IFL 005563 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 16 | Hexx IFL 002883 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 17 | Mcsheen123 IFL 002477 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 18 | RedMistUK IFL 002824 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 19 | SleepyArt IFL 000464 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 20 | ThereIsOnly1Barry IFL 008299 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
TIER 2
Division One
SCORE is your average week this season, out of 23 — a week you sit out counts zero. WKS is the weeks you had a counted game; GP, W and L cover every qualifying game you played, because only your best game each week scores; CL counts the close losses among your counted games and only serves to separate players level on score. How the scoring works →
| # | PLAYER | WKS | GP | W | L | CL | KILLS | DEATHS | K/D | SCORE |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | [Obj 1st} Arty IFL 002765 | 1 | 4 | 3 | 1 | 0 | 9 | 20 | 0.45 | 11.24 |
| 2 | Bonelessbenis IFL 007322 | 1 | 4 | 3 | 1 | 0 | 23 | 16 | 1.44 | 11.10 |
| 3 | Jingle'o'wood IFL 006590 | 1 | 1 | 1 | 0 | 0 | 24 | 14 | 1.71 | 9.68 |
| 4 | CMD IFL 010436 | 1 | 1 | 1 | 0 | 0 | 12 | 11 | 1.09 | 9.25 |
| 5 | [OBJ 1st Admin] Captain Read IFL 009581 | 1 | 4 | 4 | 0 | 0 | 1 | 11 | 0.09 | 6.26 |
| 6 | theighost IFL 003444 | 1 | 2 | 2 | 0 | 0 | 2 | 0 | 2 | 6.12 |
| 7 | [40-1] SturmTurm IFL 001336 | 1 | 1 | 1 | 0 | 0 | 19 | 19 | 1 | 5.00 |
| 8 | =Champion_Sounds= IFL 006208 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 9 | [Obj 1st Admin] Ledge IFL 009151 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 10 | [Obj 1st] +Thall+ IFL 006378 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 11 | [Obj 1st] foxylad 23 IFL 002386 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 12 | [Obj 1st] Nathan The Mad IFL 009860 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 13 | [Obj 1st] SparkleFarts IFL 009571 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 14 | Bar3footRunn3r IFL 003488 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 15 | Geist IFL 001259 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 16 | j.d._ IFL 000577 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 17 | kaydree IFL 000409 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 18 | mmfz6 ( OBJ ) IFL 002013 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 19 | NW IFL 002760 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 20 | panthersclaw IFL 003956 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
TIER 3
Division Two
SCORE is your average week this season, out of 23 — a week you sit out counts zero. WKS is the weeks you had a counted game; GP, W and L cover every qualifying game you played, because only your best game each week scores; CL counts the close losses among your counted games and only serves to separate players level on score. How the scoring works →
| # | PLAYER | WKS | GP | W | L | CL | KILLS | DEATHS | K/D | SCORE |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Mooseballs IFL 004041 | 1 | 1 | 1 | 0 | 0 | 22 | 12 | 1.83 | 8.15 |
| 2 | TLB | Dr.Bär23 IFL 008297 | 1 | 5 | 5 | 0 | 0 | 20 | 8 | 2.5 | 7.83 |
| 3 | Goldendog_92 IFL 009991 | 1 | 3 | 1 | 2 | 1 | 18 | 29 | 0.62 | 6.59 |
| 4 | Diks IFL 002964 | 1 | 1 | 0 | 1 | 0 | 10 | 18 | 0.56 | 5.72 |
| 5 | TweePig IFL 002654 | 1 | 1 | 0 | 1 | 0 | 38 | 22 | 1.73 | 5.71 |
| 6 | Electronized IFL 000008 | 1 | 1 | 0 | 1 | 0 | 10 | 12 | 0.83 | 4.47 |
| 7 | . IFL 011614 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 8 | Bean Shirt IFL 005866 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 9 | Demoralizingshogun IFL 004393 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 10 | derRudy IFL 001409 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 11 | edde IFL 009613 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 12 | Kohota IFL 009588 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 13 | Mistydevil001 IFL 002803 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 14 | roastbeef IFL 004074 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 15 | rp1600 IFL 004092 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 16 | SmashNL IFL 002808 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 17 | Spoon IFL 000218 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 18 | TitusTiberius IFL 003706 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 19 | toadchomper. IFL 001210 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 20 | Unit1001001 In Distress IFL 002076 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
TIER 4
Division Three
SCORE is your average week this season, out of 23 — a week you sit out counts zero. WKS is the weeks you had a counted game; GP, W and L cover every qualifying game you played, because only your best game each week scores; CL counts the close losses among your counted games and only serves to separate players level on score. How the scoring works →
| # | PLAYER | WKS | GP | W | L | CL | KILLS | DEATHS | K/D | SCORE |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Dilex IFL 009684 | 1 | 6 | 3 | 3 | 0 | 31 | 7 | 4.43 | 10.32 |
| 2 | 𝕄𝕣𝔹_𝟜𝔹ℝ𝕆𝓣ℍ𝔼ℝ IFL 013307 | 1 | 2 | 1 | 1 | 0 | 20 | 15 | 1.33 | 6.67 |
| 3 | Pedrodactylus IFL 012933 | 1 | 1 | 0 | 1 | 1 | 15 | 17 | 0.88 | 3.30 |
| 4 | [Obj 1st] Zorak IFL 000274 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 5 | Armes33 IFL 013293 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 6 | Ash JB IFL 003377 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 7 | Baron IFL 012395 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 8 | BobbyB20k IFL 013181 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 9 | DK | EnemY_Mower IFL 014221 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 10 | Emsker IFL 003882 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 11 | FL|Chris IFL 005578 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 12 | Goms IFL 004325 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 13 | Levante IFL 000631 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 14 | lukamackic IFL 003140 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 15 | Mark IFL 004885 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 16 | randomguyinky IFL 013447 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 17 | SomeSwan IFL 000834 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 18 | SpecialFo IFL 004305 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 19 | Z80 John Titor IFL 011875 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 20 | Zipley IFL 014685 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
TIER 5
Division Four
SCORE is your average week this season, out of 23 — a week you sit out counts zero. WKS is the weeks you had a counted game; GP, W and L cover every qualifying game you played, because only your best game each week scores; CL counts the close losses among your counted games and only serves to separate players level on score. How the scoring works →
| # | PLAYER | WKS | GP | W | L | CL | KILLS | DEATHS | K/D | SCORE |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | f14aleixo IFL 012334 | 1 | 2 | 1 | 1 | 0 | 14 | 22 | 0.64 | 8.19 |
| 2 | [DK] FLIPZ IFL 001428 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 3 | [Obj 1st] Plastic Paragon IFL 000932 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 4 | _2pop_ IFL 012794 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 5 | AlwaysWithWaves IFL 011877 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 6 | Ant_P IFL 003205 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 7 | cptmuddyboots IFL 000170 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 8 | DK | Nielsen IFL 002473 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 9 | Ezet IFL 003327 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 10 | hazaman654 IFL 003806 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 11 | kochi বিড়াল IFL 009682 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 12 | Lazzie IFL 014288 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 13 | leetard IFL 012346 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 14 | Lion-O IFL 000065 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 15 | Mert IFL 012336 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 16 | Milk ? IFL 010207 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 17 | Mohamed Elkhateb IFL 011742 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 18 | Private Bob IFL 003168 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 19 | radiovoicedude IFL 004834 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
| 20 | Turbolover IFL 000746 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 |
CHALLENGER POOL
Challenger Pool
SCORE is your average week this season, out of 23 — a week you sit out counts zero. WKS is the weeks you had a counted game; GP, W and L cover every qualifying game you played, because only your best game each week scores; CL counts the close losses among your counted games and only serves to separate players level on score. How the scoring works →
| # | PLAYER | WKS | GP | W | L | CL | KILLS | DEATHS | K/D | SCORE |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | [Obj 1st MOD] Jacky Boy IFL 009053 | 1 | 3 | 1 | 2 | 0 | 4 | 24 | 0.17 | 11.24 |
| 2 | Martem221 IFL 3092838 | 1 | 2 | 1 | 1 | 0 | 33 | 23 | 1.43 | 10.47 |
| 3 | lyvin_ IFL 011707 | 1 | 1 | 0 | 1 | 1 | 22 | 30 | 0.73 | 10.15 |
| 4 | Rumm IFL 012269 | 1 | 1 | 1 | 0 | 0 | 36 | 31 | 1.16 | 9.95 |
| 5 | ZiimonL IFL 013144 | 1 | 1 | 0 | 1 | 1 | 10 | 28 | 0.36 | 9.46 |
| 6 | pitruek IFL 014209 | 1 | 4 | 1 | 3 | 1 | 33 | 30 | 1.1 | 9.28 |
| 7 | markbloodyduck IFL 3134071 | 1 | 1 | 1 | 0 | 0 | 57 | 25 | 2.28 | 8.44 |
| 8 | danycigoo IFL 3189110 | 1 | 2 | 0 | 2 | 1 | 9 | 20 | 0.45 | 8.14 |
| 9 | SenatorBiscuit IFL 3244192 | 1 | 1 | 0 | 1 | 1 | 9 | 19 | 0.47 | 7.90 |
| 10 | eddiecsg IFL 014027 | 1 | 1 | 0 | 1 | 1 | 26 | 27 | 0.96 | 7.74 |
| 11 | EvilMonkee IFL 1950808 | 1 | 3 | 1 | 2 | 0 | 10 | 19 | 0.53 | 7.38 |
| 12 | KC IFL 013817 | 1 | 1 | 1 | 0 | 0 | 20 | 5 | 4 | 6.71 |
| 13 | Juhpa IFL 013377 | 1 | 2 | 1 | 1 | 0 | 12 | 24 | 0.5 | 6.58 |
| 14 | Yorick IFL 840389 | 1 | 1 | 0 | 1 | 0 | 13 | 22 | 0.59 | 6.38 |
| 15 | bertel IFL 3175327 | 1 | 1 | 1 | 0 | 0 | 22 | 12 | 1.83 | 5.59 |
| 16 | waltoft#1256 IFL 011897 | 1 | 2 | 1 | 1 | 0 | 5 | 9 | 0.56 | 5.34 |
| 17 | JORMA IFL 014322 | 1 | 1 | 0 | 1 | 1 | 11 | 2 | 5.5 | 4.62 |
| 18 | Motoras IFL 3283374 | 1 | 1 | 1 | 0 | 0 | 6 | 23 | 0.26 | 4.56 |
| 19 | Dupegun IFL 014343 | 1 | 2 | 2 | 0 | 0 | 15 | 13 | 1.15 | 4.50 |
| 20 | Jack Tar IFL 011144 | 1 | 1 | 1 | 0 | 0 | 12 | 17 | 0.71 | 4.43 |
| 21 | Dan IFL 3175338 | 1 | 1 | 1 | 0 | 0 | 11 | 11 | 1 | 4.32 |
| 22 | Mr.Fliper IFL 3285512 | 1 | 1 | 1 | 0 | 0 | 7 | 8 | 0.88 | 3.93 |
| 23 | carrotbob IFL 014038 | 1 | 1 | 0 | 1 | 0 | 8 | 9 | 0.89 | 3.57 |
| 24 | Nate IFL 014375 | 1 | 1 | 0 | 1 | 1 | 15 | 8 | 1.88 | 3.50 |
| 25 | тарелка смачных пельменей IFL 011935 | 1 | 1 | 0 | 1 | 1 | 19 | 11 | 1.73 | 3.17 |
How a game is scored
Every week runs Monday to Sunday, and you may play as many games as you like on any Objective First Hell Let Loose server, Vietnam or Classic. Each code keeps its own league, so a Vietnam game counts towards Vietnam and a Classic game towards Classic. Your best qualifying game of the week is the one that counts, so every week is a fresh chance.
| Match result | Win 3 · loss by one stronghold 1 · any other loss 0 |
| Participation | Minutes played ÷ 90 × 10, up to 10. Thirty minutes is the minimum for any points at all. |
| Performance | Combat, offence, defence and support added together, on a fixed scale: 4000 earns the full 10, an average of 1000 each. No one pillar may give more than 2000 of that. Your score never depends on who else was in the match. |
| One game | 23 at most |
| The table | Your average week, out of 23 — the same scale. A week you sit out counts zero, so playing every week is how you climb. |
KILLS AND DEATHS ARE SHOWN, NOT SCORED
STATISTICS
Player statistics
The four pillars per match, by division — these are what your performance score is built from. Kills, deaths and K/D are there too, and those are the ones that never count.
Open player statistics →THIS WEEK · 2026-W45
Leaderboard
Single games, out of 23
| # | PLAYER | DIV | RESULT | MINS | MATCH | PART. | PERF. | TOTAL |
|---|---|---|---|---|---|---|---|---|
| No qualifying games yet this week. | ||||||||